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0.4.0

  • Updates the minimum supported Unity version to Unity 2021.3 LTS.
  • Improves Android Native CTA click handling and Android Gradle and ProGuard configuration.
  • Delivers iOS callbacks on Unity’s main thread and improves finalizer-based cleanup of native resources.

0.3.1

  • Displays Banner ads automatically when Load() succeeds. Use Show() to display a banner again after Hide().
  • Cleans up Native ad textures when an ad reloads or is disposed.
  • Improves Android Gradle export stability.

0.3.0

  • Provides Unity SDK package so.daro.unity 0.3.0.
  • Adds ILRD delivery through the ad instance OnAdRevenuePaid event when a paid impression occurs.
  • Provides DaroRevenueInfo and DaroRevenuePrecision values for Interstitial, Rewarded, App Open, Banner, Native, and Light Popup ad formats.
  • See Use ILRD for implementation details.

0.2.0

  • Provides Unity SDK package so.daro.unity 0.2.0.
  • Adds DaroBannerAd.GetScreenRect() to read the banner’s actual on-screen area in Unity screen pixels.
  • Improves platform bridge support for reading the actual banner display area on Android, iOS, and Unity Editor.
  • Improves DaroNativeAdView so MediaContainer is hidden automatically when a native ad has no media asset.

0.1.0

  • Provides Unity SDK package so.daro.unity 0.1.0.
  • Supports Android and iOS builds.
  • Supports Interstitial, Rewarded, App Open, Banner, Native, and Light Popup ad formats.
  • Provides Integration Manager to validate project setup in Unity Editor.
  • Uses EDM4U [email protected].